Hi! I'm Eric Pattmon.

I am a computer programmer and software engineer who works on video games, game assets, and pixel art.

Slime Jump

A solo-developed single-input platformer where you play as a slime navigating obstacles, aiming for the highest score possible.

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Clown Rancher

A 2024 Global Game Jam entry built around the theme "Make Me Laugh." Play as a clown who herds sheep by making them laugh, all while fending off foes with your arsenal of shenanigans.

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Root Tracer

A 2023 Global Game Jam entry built around the theme "Roots." Play as the descendant of a long ancestral line, battling evil spirits across a variety of distinct settings.

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Reppa

A 2020 Global Game Jam entry built around the theme "Repair." Play as Reppa, a robot on a journey to recover the scattered pieces of their body across a strange and fragmented world.

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Game Development

I have been developing and designing games since 2017. I have most of my practice in Unity, but when introduced to other engines the transition was smooth.

Coding

I have my coding skills in C++, C#, Java, and the Godot engine.

Pixel Art

I create pixel art for game assets and open commissions. From character sprites and UI elements to environments and animations,